Articles from November, 2010

The Answer is One (Unless You Use Floating-Point)

What does this C function do?

double f(double a)
{
 double b, c;

 b = 10*a - 10;
 c = a - 0.1*b;

 return (c);
}

Based solely on reading the code, you’ll conclude that it always returns 1: c = a – 0.1*(10*a – 10) = a – (a-1) = 1. But if you execute the code, you’ll find that it may or may not return 1, depending on the input. If you know anything about binary floating-point arithmetic, that won’t surprise you; what might surprise you is how far from 1 the answer can be — as far away as a large negative number!

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Quick and Dirty Floating-Point to Decimal Conversion

In my article “Quick and Dirty Decimal to Floating-Point Conversion” I presented a small C program that uses double-precision floating-point arithmetic to convert decimal strings to binary floating-point numbers. The program converts some numbers incorrectly, despite using an algorithm that’s mathematically correct; its limited precision calculations are to blame. I dubbed the program “quick and dirty” because it’s simple, and overall converts reasonably accurately.

For this article, I took a similar approach to the conversion in the opposite direction — from binary floating-point to decimal string. I wrote a small C program that combines two mathematically correct algorithms: the classic “repeated division by ten” algorithm to convert integer values, and the classic “repeated multiplication by ten” algorithm to convert fractional values. The program uses double-precision floating-point arithmetic, so like its quick and dirty decimal to floating-point counterpart, its conversions are not always correct — though reasonably accurate. I’ll present the program and analyze some example conversions, both correct and incorrect.

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