A Simple C Program That Prints 2,098 Powers of Two

To write a computer program to print the first 1000 nonnegative powers of two, do you think you’d need to use arbitrary precision arithmetic? After all, 21000 is a 302-digit number. How about printing the first 1000 negative powers of two? 2-1000 weighs in at a whopping 1000 decimal places. It turns out all you need is standard double-precision floating-point arithmetic — and the right compiler!

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Print Precision of Floating-Point Integers Varies Too

Recently I showed that programming languages vary in how much precision they allow in printed floating-point fractions. Not only do they vary, but most don’t meet my standard — printing, to full precision, decimal values that have exact floating-point representations. Here I’ll present a similar study for floating-point integers, which had similar results.

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Print Precision of Dyadic Fractions Varies by Language

Interestingly, programming languages vary in how much precision they allow in printed floating-point fractions. You would think they’d all be the same, allowing you to print as many decimal places as you ask for. After all, a floating-point fraction is a dyadic fraction; it has as many decimal places as it has bits in its fractional representation.

Consider the dyadic fraction 5,404,319,552,844,595/253. Its decimal expansion is 0.59999999999999997779553950749686919152736663818359375, and its binary expansion is 0.10011001100110011001100110011001100110011001100110011. Both are 53 digits long. The ideal programming language lets you print all 53 decimal places, because all are meaningful. Unfortunately, many languages won’t let you do that; they typically cap the number of decimal places at between 15 and 17, which for our example might be 0.59999999999999998.

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Ten Ways to Check if an Integer Is a Power Of Two in C

To write a program to check if an integer is a power of two, you could follow two basic strategies: check the number based on its decimal value, or check it based on its binary representation. The former approach is more human-friendly but generally less efficient; the latter approach is more machine-friendly but generally more efficient. We will explore both approaches, comparing ten different but equivalent C functions.

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